When to use store-and-forward
The QWP WebSocket transport always uses a store-and-forward (SF) substrate. What changes between deployments is where that substrate keeps unacked data and what durability bar it acknowledges against. This page is the decision guide.
If you are new to SF, start with Concepts.
Memory mode vs SF mode
The single switch that decides this is whether you set sf_dir in the
connect string.
Memory mode — sf_dir unset
Unacked frames live in a malloc'd ring in process memory. Default cap is
128 MiB.
Choose memory mode when:
- The producer process is short-lived or ephemeral (a CLI job, a CI worker, a serverless function).
- A sender restart is acceptable as a fresh start — losing any in-flight data when the sender stops is acceptable.
- You only need to tolerate transient network blips and short server outages (think: rolling upgrades, brief network partitions).
- Your data volume comfortably fits in RAM during the longest outage you care about.
SF mode — sf_dir=/path/to/slot-root
Unacked frames are written to mmap'd files under
<sf_dir>/<sender_id>/. Default cap is 10 GiB.
Choose SF mode when:
- The producer process is long-running and must ride out outages measured in
minutes or hours. A running sender retries indefinitely, so what caps your
tolerance is how much unacked data you can hold:
sf_max_total_bytesand the disk behindsf_dir, not a timer. - In-flight data must not be lost when the sender stops or its host reboots — crash, OOM kill, planned redeploy.
- You ingest at rates where minutes of buffering exceeds RAM you can spare.
- You operate unattended at the edge (sensors, ETL jobs) where the server may sometimes be unreachable for extended periods.
Both modes share the same wire behaviour, the same failover loop, and the same connect-string keys for everything other than storage. You can switch between them without changing application code — only the connect string.
Comparison at a glance
| Aspect | Memory mode | SF mode |
|---|---|---|
| Buffered data location | Process RAM | Disk (<sf_dir>/<sender_id>/) |
| Default capacity | 128 MiB | 10 GiB |
Unacked data after a sender crash (kill -9, OOM) | Lost | Recovered and replayed on restart |
| Unacked data after the sender's host reboots | Lost | Recovered, if the disk persists |
| Cross-sender rescue (orphan adoption) | n/a | Yes (opt-in) |
| Setup cost | Zero | Provisioning a writable directory |
| Operational cost | Zero | Sizing, monitoring, lock collisions |
Durable-ack: when to opt in
By default the substrate trims unacked data after the server's OK response. An OK confirms a WAL commit, but is not itself a promise that the transaction has reached durable storage.
Set request_durable_ack=local to retain the frame until QuestDB confirms that
the WAL transaction is durable on the primary's disk. This requires a WAL table
and cairo.commit.mode=adaptive. Set request_durable_ack=replicated (or its
legacy alias, on) to retain the frame until STATUS_DURABLE_ACK confirms that
the WAL reached the configured object store (S3, Azure Blob, GCS, or NFS).
Choose durable-ack when
- Use
localwhen power-loss-safe durability on one server is sufficient and you want to retain the client copy until that boundary. - Use
replicatedwhen loss of the primary and its disk must not lose in-flight data, or for compliance and cross-region recovery requirements. - You are willing to trade later trim, and therefore larger steady-state SF storage use, for the selected guarantee.
Stay on the default OK trim when
- Your upstream source can replay the server's local durability window.
- You want minimum steady-state storage use.
- The server does not support the durability tier you require.
Caveats
- Server support is required. The server must echo the complete requested
tier set in
X-QWP-Durable-Ack. A missing, partial, or different grant makes the connection fail loudly. The legacyonrequest usestrueon the wire and expectsenabled. - Local mode prerequisite. OSS can grant
local, but the watermark advances only for adaptive WAL tables. Sincenosyncis the server default, enablinglocalwithout adaptive mode can leave the sender waiting indefinitely. - Idle keepalive. The server only flushes pending durable-ack frames during
inbound receive events. The client sends a WebSocket PING every
durable_ack_keepalive_interval_millis(default 200 ms) while confirmations are pending and the producer is idle. - Disk pressure. Steady-state SF disk usage is roughly
ingest_rate × time_to_requested_durability. Sizesf_max_total_bytesaccordingly.
Orphan adoption: when to enable
A sender that exits without draining its slot leaves unacked data on
disk. If another process restarts under the same sender_id and same
sf_dir, it picks up the orphan automatically as part of normal
recovery. But if no process ever uses that sender_id again, the data
sits on disk forever.
Setting drain_orphans=on tells the foreground sender to scan
<sf_dir>/* at startup for sibling sender_ids with unacked data and
spawn background drainers to clear them.
Enable orphan adoption when
- You have a fleet of senders writing to a shared
sf_dir(multi-tenant host, container restart) and want any survivor to rescue dead siblings' data. - Your deployment can dynamically allocate
sender_id(e.g. one per process instance), so dead instances leave permanent orphans that no natural restart will adopt. - You prefer "automatic eventual delivery" over "operator manually reattaches the slot."
Leave it off when
- Each
sender_idis statically pinned to a specific process — there are no orphans by construction; a restart of the same process recovers its own slot. - You want explicit operator control over data movement in a shared
sf_dir. - You run a single producer per host.
Drainer concurrency is capped by max_background_drainers (default
4). Each drainer opens its own connection — they share the network
path but not the WebSocket.
drain_orphans=on does not interfere with regular recovery: the
foreground sender still recovers its own sender_id first, then
drainers spawn for sibling slots.
Migrating from HTTP/TCP ILP
If you are currently using HTTP or TCP ILP ingest, the comparison is:
| Capability | HTTP ILP | TCP ILP | QWP WebSocket + SF |
|---|---|---|---|
| Non-blocking producer | No (request waits) | No (TCP backpressure) | Yes (buffer absorbs publishes) |
| No data loss on a sender crash | No | No | Yes (SF mode) |
| Server outage tolerance | Best-effort retry | None | Reconnect loop with multi-minute budget |
| Multi-host failover | Yes (HTTP only) | No | Yes |
| Cross-region durability ack | No | No | Yes (request_durable_ack=on) |
| Cluster-wide ordering | Best-effort | Best-effort | FSN-driven, server-deduplicated |
The transition is application-transparent — Sender.fromConfig accepts
a ws:: or wss:: connect string and the public builder API is the
same. The most common migration is HTTP ILP → QWP WS+SF, with sf_dir
set, retaining HTTP for backward compatibility while the QWP path
becomes the primary.
For specifically the multi-host HA path on HTTP ILP, see the existing ILP overview "Multiple URLs for High Availability" section. QWP failover (documented in Client failover concepts) replaces and extends it.
Decision flowchart
Next steps
- Configuration — the connect-string keys.
- Operating and tuning — slot layout, sizing, observability.